public final class Text3DRenderEvent extends TextRenderEvent implements I3DRenderEvent
ABOVE, BELOW, LEFT, RENDER_SHADOW_AT_LOCATION, RENDER_TEXT_AT_LOCATION, RENDER_TEXT_IN_BLOCK, RIGHT, UNDEFINEDDRAW, FILL, iObjIndex| 构造器和说明 |
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Text3DRenderEvent(java.lang.Object oSource)
The constructor.
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| 限定符和类型 | 方法和说明 |
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PrimitiveRenderEvent |
copy() |
Location3D[] |
getBlockBounds3D() |
Location3D |
getLocation3D() |
Object3D |
getObject3D()
Returns the 3D object associated with this event.
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void |
prepare2D(double xOffset,
double yOffset)
Prepares the coordinates to render on 2D plane.
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void |
reset()
Resets the inner state of current event.
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void |
setBlockBounds3D(Location3D[] loa)
Sets the 3D block bounds of the text.
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void |
setLocation3D(Location3D loc)
Sets the 3D location of the text.
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draw, fill, getAction, getBlockAlignment, getBlockBounds, getLabel, getLocation, getTextPosition, setAction, setBlockAlignment, setBlockBounds, setLabel, setLocation, setRtlCaption, setTextPosition, updateFromcompareRegular, compareTo, compareTransposed, getBackground, getBounds, getDepth, getLineAttributes, isEnabled, setDepth, setEnablesetSourceObjectpublic void setLocation3D(Location3D loc)
public Location3D getLocation3D()
public void setBlockBounds3D(Location3D[] loa)
public Location3D[] getBlockBounds3D()
public PrimitiveRenderEvent copy()
copy 在类中 TextRenderEventpublic Object3D getObject3D()
I3DRenderEventgetObject3D 在接口中 I3DRenderEventpublic void prepare2D(double xOffset,
double yOffset)
I3DRenderEventprepare2D 在接口中 I3DRenderEventpublic void reset()
ChartEventreset 在类中 TextRenderEventCopyright © 2005-2008 Actuate Corp. All rights reserved.