public interface Location3D extends Location
The following features are supported:
| 限定符和类型 | 方法和说明 |
|---|---|
Location3D |
copyInstance() |
double |
getZ()
Returns the value of the 'Z' attribute.
|
boolean |
isSetZ()
Returns whether the value of the '
Z' attribute is set |
void |
linkToVector(Vector vector)
Used to link a Location3D to a Vector for live update of the coordinates.
|
void |
scale(double dScale)
Causes the internal (x,y) values to be scaled by a relative (dScale) value
|
void |
set(double dX,
double dY,
double dZ)
A convenience method for defining member variables
NOTE: Manually created
|
void |
setZ(double value)
Sets the value of the '
Z' attribute |
void |
translate(double dTranslateX,
double dTranslateY,
double dTranslateZ)
Causes the internal (x,y,z) values to be translated by a relative value
of (dTranslateX, dTranslateY, dTranslateZ)
|
void |
unsetZ()
Unsets the value of the '
Z' attribute |
getX, getY, isSetX, isSetY, set, setX, setY, translate, unsetX, unsetYdouble getZ()
If the meaning of the 'Z' attribute isn't clear, there really should be more of a description here...
isSetZ(),
unsetZ(),
setZ(double),
AttributePackage.getLocation3D_Z()void setZ(double value)
Z' attribute.
void unsetZ()
Z' attribute.
isSetZ(),
getZ(),
setZ(double)boolean isSetZ()
Z' attribute is set.
unsetZ(),
getZ(),
setZ(double)void scale(double dScale)
Locationvoid translate(double dTranslateX,
double dTranslateY,
double dTranslateZ)
dTranslateX - dTranslateY - dTranslateZ - void set(double dX,
double dY,
double dZ)
dX - dY - dZ - void linkToVector(Vector vector)
Location3D copyInstance()
copyInstance 在接口中 IChartObjectcopyInstance 在接口中 LocationCopyright © 2005-2008 Actuate Corp. All rights reserved.