| Class | Description |
|---|---|
| Replayer |
Main class used for replaying.
|
| ReplayerBpelRuntimeContextImpl |
This class intercepts invocations on BpelRuntimeContextImpl and substitutes them as necessary during replaying.
|
| ReplayerBpelRuntimeContextImpl.TimerResume | |
| ReplayerContext |
Context holding replayer state (eg. invoke answers) for single instance during replaying.
|
| ReplayerContext.AnswerResult | |
| ReplayerContext.AnswersForKey | |
| ReplayerScheduler |
Manages events invocation in sorted order during replaying.
|
| Exception | Description |
|---|---|
| RemainingExchangesException |
It's raised when replayed invokes don't drain out all provided communication.
|