define("dojox/calendar/StoreManager", ["dojo/_base/declare", "dojo/_base/array", "dojo/_base/html", "dojo/_base/lang", "dojo/dom-class",
	"dojo/Stateful", "dojo/Evented", "dojo/when"],
	function(declare, arr, html, lang, domClass, Stateful, Evented, when){

	return declare("dojox.calendar.StoreManager", [Stateful, Evented], {

		// summary:
		//		This mixin contains the store management.

		// owner: Object
		//	The owner of the store manager: a view or a calendar widget.
		owner: null,

		// store: dojo.store.Store
		//		The store that contains the events to display.
		store: null,

		_ownerItemsProperty: null,

		_getParentStoreManager: function(){
			if(this.owner && this.owner.owner){
				return this.owner.owner.get("storeManager");
			}
			return null;
		},

		_initItems: function(items){
			// tags:
			//		private
			this.set("items", items);
			return items;
		},

		_itemsSetter: function(value){
			this.items = value;
			this.emit("dataLoaded", value);
		},

		_computeVisibleItems: function(renderData){
			// summary:
			//		Computes the data items that are in the displayed interval.
			// renderData: Object
			//		The renderData that contains the start and end time of the displayed interval.
			// tags:
			//		protected

			var startTime = renderData.startTime;
			var endTime = renderData.endTime;
			var res = null;
			var items = this.owner[this._ownerItemsProperty];
			if(items){
				res = arr.filter(items, function(item){
					return this.owner.isOverlapping(renderData, item.startTime, item.endTime, startTime, endTime);
				}, this);
			}
			return res;
		},

		_updateItems: function(object, previousIndex, newIndex){
			// as soon as we add a item or remove one layout might change,
			// let's make that the default
			// TODO: what about items in non visible area...
			// tags:
			//		private
			var layoutCanChange = true;
			var oldItem = null;
			var newItem = this.owner.itemToRenderItem(object, this.store);
			// keep a reference on the store data item.
			newItem._item = object;

			// get back the items from the owner that can contain the item created interactively.
			this.items = this.owner[this._ownerItemsProperty];

			// set the item as in the store
			if(previousIndex!==-1){
				if(newIndex!==previousIndex){
					// this is a remove or a move
					this.items.splice(previousIndex, 1);
					if(this.owner.setItemSelected && this.owner.isItemSelected(newItem)){
						this.owner.setItemSelected(newItem, false);
						this.owner.dispatchChange(newItem, this.get("selectedItem"), null, null);
					}
				}else{
					// this is a put, previous and new index identical
					// check what changed
					oldItem = this.items[previousIndex];
					var cal = this.owner.dateModule;
					layoutCanChange = cal.compare(newItem.startTime, oldItem.startTime) !== 0 ||
						cal.compare(newItem.endTime, oldItem.endTime) !== 0;
					// we want to keep the same item object and mixin new values
					// into old object
					lang.mixin(oldItem, newItem);
				}
			}else if(newIndex!==-1){
				// this is a add
				var l, i;
				var tempId = object.temporaryId;
				if(tempId){
					// this item had a temporary id that was changed
					l = this.items ? this.items.length : 0;
					for(i=l-1; i>=0; i--){
						if(this.items[i].id === tempId){
							this.items[i] = newItem;
							break;
						}
					}
					// clean to temp id state and reset the item with new id to its current state.
					var stateObj =  this._getItemStoreStateObj({id: tempId});
					this._cleanItemStoreState(tempId);
					this._setItemStoreState(newItem, stateObj ? stateObj.state : null);
				}

				var s = this._getItemStoreStateObj(newItem);
				if(s && s.state === "storing"){
					// if the item is at the correct index (creation)
					// we must fix it. Should not occur but ensure integrity.
					if(this.items && this.items[newIndex] && this.items[newIndex].id !== newItem.id){
						l = this.items.length;
						for(i=l-1; i>=0; i--){
							if(this.items[i].id === newItem.id){
								this.items.splice(i, 1);
								break;
							}
						}
						this.items.splice(newIndex, 0, newItem);
					}
					// update with the latest values from the store.
					lang.mixin(s.renderItem, newItem);
				}else{
					this.items.splice(newIndex, 0, newItem);
				}
				this.set("items", this.items);
			}

			this._setItemStoreState(newItem, "stored");

			if(!this.owner._isEditing){
				if(layoutCanChange){
					this.emit("layoutInvalidated");
				}else{
					// just update the item
					this.emit("renderersInvalidated", oldItem);
				}
			}
		},

		_storeSetter: function(value){
			var r;
			var owner = this.owner;

			if(this._observeHandler){
				this._observeHandler.remove();
				this._observeHandler = null;
			}
			if(value){
				var results = value.query(owner.query, owner.queryOptions);
				if(results.observe){
					// user asked us to observe the store
					this._observeHandler = results.observe(lang.hitch(this, this._updateItems), true);
				}
				results = results.map(lang.hitch(this, function(item){
					var renderItem = owner.itemToRenderItem(item, value);
					if(renderItem.id == null){
						console.err("The data item " + item.summary + " must have an unique identifier from the store.getIdentity(). The calendar will NOT work properly.");
					}
					// keep a reference on the store data item.
					renderItem._item = item;
					return renderItem;
				}));
				r = when(results, lang.hitch(this, this._initItems));
			}else{
				// we remove the store
				r = this._initItems([]);
			}
			this.store = value;
			return r;
		},

		_getItemStoreStateObj: function(/*Object*/item){
			// tags
			//		private

			var parentManager = this._getParentStoreManager();
			if(parentManager){
				return parentManager._getItemStoreStateObj(item);
			}

			var store = this.get("store");
			if(store != null && this._itemStoreState != null){
				var id = item.id === undefined ? store.getIdentity(item) : item.id;
				return this._itemStoreState[id];
			}
			return null;
		},

		getItemStoreState: function(item){
			//	summary:
			//		Returns the creation state of an item.
			//		This state is changing during the interactive creation of an item.
			//		Valid values are:
			//		- "unstored": The event is being interactively created. It is not in the store yet.
			//		- "storing": The creation gesture has ended, the event is being added to the store.
			//		- "stored": The event is not in the two previous states, and is assumed to be in the store
			//		(not checking because of performance reasons, use store API for testing existence in store).
			// item: Object
			//		The item.
			// returns: String

			var parentManager = this._getParentStoreManager();
			if(parentManager){
				return parentManager.getItemStoreState(item);
			}

			if(this._itemStoreState == null){
				return "stored";
			}

			var store = this.get("store");
			var id = item.id === undefined ? store.getIdentity(item) : item.id;
			var s = this._itemStoreState[id];

			if(store != null && s !== undefined){
				return s.state;
			}
			return "stored";
		},

		_cleanItemStoreState: function(id){

			var parentManager = this._getParentStoreManager();
			if(parentManager){
				return parentManager._cleanItemStoreState(id);
			}

			if(!this._itemStoreState){
				return;
			}

			var s = this._itemStoreState[id];
			if(s){
				delete this._itemStoreState[id];
				return true;
			}
			return false;
		},

		_setItemStoreState: function(/*Object*/item, /*String*/state){
			// tags
			//		private

			var parentManager = this._getParentStoreManager();
			if(parentManager){
				parentManager._setItemStoreState(item, state);
				return;
			}

			if(this._itemStoreState === undefined){
				this._itemStoreState = {};
			}

			var store = this.get("store");
			var id = item.id === undefined ? store.getIdentity(item) : item.id;
			var s = this._itemStoreState[id];

			if(state === "stored" || state == null){
				if(s !== undefined){
					delete this._itemStoreState[id];
				}
				return;
			}

			if(store){
				this._itemStoreState[id] = {
					id: id,
					item: item,
					renderItem: this.owner.itemToRenderItem(item, store),
					state: state
				};
			}
		}

	});

});
