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public interface Channel
A channel provides a mechanism to send objects from the working memory to some external process or function. For instance, a channel can be used to inform some piece of code that an object matches a rule.
To create a channel, implement the interface and register it with the KnowledgeRuntime:
...
ksession.registerChannel("my-channel", new MyChannelImpl());
Channels are invoked from the consequence side of a rule:
when ... then channels["my-channel"].send(...);
| Method Summary | |
|---|---|
void |
send(Object object)
Sends the given object to this channel. |
| Method Detail |
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void send(Object object)
object -
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